The Team

All began with

… the meeting of passionate entrepreneurs. We are all different: engineer, project manager, business developer, french, Chinese, Mauritian with one common goal: make a step towards the future. We believe EEXAR can change deeply the way sales are done. By integrating new technologies in a robust and proven process, we also hope to spread the use of these innovative solutions.

EEXAR Game Engines Lead Developer: Jay ZHANG


Game Engines Lead developer

Jay is Game Engines Lead developer at EEXAR. He worked with both Unreal Engine 4 and Unity 3D during Spatial Computing oriented projects in China and Canada.

Hard worker and passionate with Advanced Mathematics, Visual Basic, Probability Theory and Spatial Geometry he graduated with honors in China and obtained his degree in Computing Science.

Today, he is bringing his knowledge, skills, mastery and passion for Computer Science to our Augmented Reality applications. Part of the very first Engineering Team he has seen the solution growing and has become a cornerstone at EEXAR.